Jasper VonBlumenfield

Level 3 Archer Bard

Description:

Strength 15 (2)
Dexterity 19 (
4)
Constitution 12 (1)
Intelligence 15 (
2)
Wisdom 8 (-1)
Charisma 16 (+3)

Size: Medium
Height: 5’ 9"
Weight: 160 lb
Eyes: Blue
Hair: Dark Brown Wavy; Thin Beard
Skin: Tan
Total Hit Points: 21

Speed: 30 feet

Armor Class: 16 = 10 + 2 [leather] + 4 [dexterity]

Touch AC: 14
Flat-footed: 12
Initiative modifier: + 4 = + 4 [dexterity]
Fortitude save: + 2 = 1 [base] + 1 [constitution]
Reflex save: + 7 = 3 [base] + 4 [dexterity]
Will save: + 2 = 3 [base] -1 [wisdom]
Attack (handheld): + 4 = 2 [base] + 2 [strength]
Attack (missile): + 6 = 2 [base] + 4 [dexterity]
Combat Maneuver Bonus: + 4 = 2 [base] + 2 [strength]
Combat Maneuver Defense: + 18 = 10 + 2 [base] + 2 [strength] + 4 [dexterity]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
66 lb. or less
67-133 lb.
134-200 lb.
200 lb.
400 lb.
1000 lb.
Languages: Common (? 2 more)
Shortbow [1d6, crit x3, range inc. 60 ft., 2 lb., piercing]

Leather armor [light; + 2 AC; max dex + 6; check penalty 0 15 lb.]

Feats:

Point Blank Shot 1 attack on damage on ranged targets within 30 feet
Precise Shot Fire into melee without penalty
Prodigy [hand-edit as needed]
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Acrobatics Dex* 4 = +4
Appraise Int 2 = +2
Bluff Cha 3 = +3
Climb Str* 6 = +2 + 1 + 3 [class skill]
Craft_1 Int 2 = +2
Craft_2 Int 2 = +2
Craft_3 Int 2 = +2
Diplomacy Cha 9 = +3
3 + 3 [class skill]
Disguise Cha 9 = 3 3 + 3 [class skill]
Escape Artist Dex* 8 = 4 1 + 3 [class skill]
Fly Dex* 4 = 4
Heal Wis -1 = -1
Intimidate Cha 9 = +3
3 + 3 [class skill]
Knowledge (arcana) Int 7 = 2 1 + 3 [class skill] + 1 [bardic knowledge]
Knowledge (dungeoneering) Int 3 = 2[cannot use untrained] + 1 [bardic knowledge]
Knowledge (engineering) Int 3 = +2[cannot use untrained] + 1 [bardic knowledge]
Knowledge (geography) Int 7 = +2
1 + 3 [class skill] + 1 [bardic knowledge]
Knowledge (history) Int 7 = 2 1 + 3 [class skill] + 1 [bardic knowledge]
Knowledge (local) Int 7 = 2 1 + 3 [class skill] + 1 [bardic knowledge] + 1 [bardic knowledge]
Knowledge (nature) Int 7 = 2 1 + 3 [class skill] + 1 [bardic knowledge]
Knowledge (nobility) Int 7 = 2 1 + 3 [class skill] + 1 [bardic knowledge]
Knowledge (planes) Int 3 = 2[cannot use untrained] + 1 [bardic knowledge]
Knowledge (religion) Int 7 = +2
1 + 3 [class skill] + 1 [bardic knowledge]
Perception Wis 5 = -1+ 3 + 3 [class skill]
Perform_1 Cha 9 = 3 3 + 3 [class skill]
Perform_2 Cha 9 = 3 3 + 3 [class skill]
Perform_3 Cha 3 = 3
Perform_4 Cha 3 = +3
Perform_5 Cha 3 = +3
Ride Dex* 4 = +4
Sense Motive Wis -1 = -1
Sleight of Hand Dex* 8 = +4
1 + 3 [class skill]
Stealth Dex* 8 = 4 1 + 3 [class skill]
Survival Wis -1 = -1
Swim Str** 2 = 2
Use Magic Device Cha 7 = +3
1 + 3 [class skill]

  • = check penalty for armor/shield
    • = some groups double armor/shield penalties for swimmers

Zero-level Bard spells: Unlimited casting of cantrips known

First-level Bard spells: 4 (3 + 1) per day

Favored class points: Hit points +0; Skill points +3

Adjust weapon attack rolls and armor penalties as required for masterwork / magic equipment.

Human

This human chose +2 to dexterity (already included)
Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Bard
Bardic Knowledge

Bardic Performance — 4 + chr mod rounds per day. Two more rounds day for each level above 1.

Cantrips

Can know only limited numbers of spells

High charisma gains bonus spells daily

Countersong

Distraction

Fascination

Inspire Courage +1

Versatile Performance (Level 2) — you’ll need to hand-edit

Well-Versed (Level 2) — +4 on saves vs other bards, and sounds in general

Inspire Competence +2 (Level 3)

Inspire Competence +4 (Level 11)

Inspire Competence +5 (Level 15)

Inspire Competence +6 (Level 19)

Mass Suggestion (Level 18)

Inspire Courage +2 (Level 5)

Lore Master 1/day (Level 5)

Lore Master 2/day (Level 11)

Suggestion (Level 6)

Versatile Performance (Level 6) — you’ll need to hand-edit

Inspire Competence +3 (Level 7)

Dirge of Doom (Level 8)

Inspire Greatness (Level 9)

Versatile Performance (Level 10) — you’ll need to hand-edit

Jack of All Trades (Level 10)

Soothing Performance (Level 12)

Frightening Tune (Level 14)

Versatile Performance (Level 14) — you’ll need to hand-edit

Inspire Heroics (Level 15)

Lore Master 3/day (Level 17)

Versatile Performance (Level 18) — you’ll need to hand-edit

Deadly Performance (Level 20)

Concentration check: d20 + bard level + charisma modifier vs. DC

Class HP rolled
Level 1: Bard 8
Level 2: Bard 6
Level 3: Bard 4
17 lb
6 lb
2 lb
5 lb
3 lb
2 lb
_____
35 lb Weapons / Armor / Shield (from above)
Arrows (quiver of 20) x2
Backpack
Bedroll
Musical instrument
Spell component pouch

Total

Bio:

Jasper VonBlumenfield

Hunt for the Great Diamo agonframes Kallyn